Attack type: Melee.
Hit Points: 3 (medium hero).
Features: high mobility, repositions enemies.
«A merchant by trade, Tenebris often ventured to the Gorge of Burning Creeks to exchange his goods for rare and precious bloodstone. One fine dark night, driven by his greed, Tenebris sneaked into the labyrinth of mines that stretched far and deep beneath the Dwarven Citadel. His avarice drove him further and further and deeper until the light of the final torch was gone: and only then he realized he was lost. He ran back home, pursued by the ominous dark, but the entangled labyrinths would not let Tenebris leave. In the world beyond, a shade is all that is left of Tenebris, everpresent and nonexistent all at once».