- Iratus. Attack Power changed: 1 base, +1 if there is more than one enemy adjacent to Iratus.
- Architectus. Reconstruction cooldown reduced from 4 to X (5 base, -1 for each ally in a Mountain hex, including Architectus).
- Ignifer. Might of Fire cooldown reduced from 4 to 3.
- Ballistarius. Optical Sight cooldown increased from 3(2) to 4(3).
- Cerberus. Howl cooldown increased from 3 to 4.
- Caballus. Reworked Heavy Hooves. Target: all enemy heroes on adjacent hexes. Cooldown reduced from 3 to 2.
- Caballus. Reworked Lasso. Target: any ally/enemy hero in an adjacent hex.
- Fidea. Take Wing cooldown reduced from 4 to 3.
- Aqus. Might of Water cooldown reduced from 3 to 2.
- Toxicum. Poisoner’s Kit cooldown reduced from 2 to 1.
- Arborus. HP reduced from 4 to 3.
- Goetium. Reworked Lightning. Target: any enemy hero who isn’t adjacent to Goetium or his allies.