Brewus. Beer Cask area changed. Target: any enemy hero on any hex on a straight line from this hero’s location. Cooldown changed: 5 base, -1 for each target's support ability on cooldown.
Caballus. HP reduced from 5 to 4.
Clamoris. Life-piercing Cry. The target of the attack has been changed. Target: any wounded enemy hero anywhere on the field.
Clamoris. Broken Heart. Removed target class condition. Target: Clamoris and all ally heroes on adjacent hexes.
Cornibus. Wings of Stone area changed. Target: any free hex on a straight line from this hero’s location, but only to the tower’s control area not captured by enemies.
Cerberus. Vehemence. Added condition of use. Able to make an additional Move if there is at least one wounded enemy. Cooldown reduced from 3 (4-5) to 3.
Eresida. Cocoon. Skill reworked. Cobwebs an adjacent enemy, interfering with tower control. Cooldown: 4 base, -1 if Eresida is in a Forest hex.
Fidea. Resurrection. Cooldown changed: 3 base, -1 if your target is in a Water hex.
Frigus. Rain of Ice. Removed target class condition. Target: all enemy heroes on the same straight line from this hero’s location.
Frigus. Spell of Frost. Cooldown changed: 3 base, -1 if Frigus is in a Water hex.
Illesebra. Temptation. Skill reworked. The temptress uses her alluring beauty to Stuns the target. Cooldown: 5 base, -1 for each hex between Illesebra and the target.
Librorum. Knowledge is Power. The target of the attack has been changed. Target: any enemy hero in a hex of the same terrain type as Librorum.
Librorum. Light of Awareness area changed. Target: any ally hero in an adjacent hex.
Magnus. Magnetic Arm. The target of the attack has been changed. Target: all enemy heroes in the Mountain hexes.
Magnus. Darkstone. Cooldown changed: 2 base, +1 for each missing point of Health on Magnus.
Mechanicus. Separate Thrust Feed. Cooldown changed: 3 base, +1 for each missing point of Health on Mechanicus.
Messum. Frailty. Cooldown changed from 4 (-2) to 3.
Mortum. Bat Swarm. Added condition of use. Transforms into a flying swarm of bats if not injured.
Saturn. Collision. The target of the attack has been changed. Target: any enemy hero in an adjacent hex whose current health is greater than or equal to to Saturn's current health.
Saturn. Asteroid Belt. Removed target HP condition. Target: all enemy heroes in an area with a radius equal to the number of Saturn's wounds.
Tempus. Timepiece. Cooldown changed: 3 base, +1 for each missing point of Health on Tempus.
Tempus. Time Loop area changed. Target: Tempus or any ally hero in an adjacent hex. Cooldown changed from 4 to 3.
Tenebris. Everpresence. Cooldown changed: 5 base, -1 if there are multiple enemies near the movement hex.
Tenebris. Ominous Dark area changed. Target: any enemy hero in an adjacent hex.
Toxicum. HP reduced from 3 to 2.
Toxicum. Poisoner’s Kit area changed. Target: all enemy heroes anywhere on the field. Cooldown changed: 3 base, -1 if Toxicum is in a Water hex.
Vinctum. Iron Mask. Cooldown changed: 4 base, -1 for each missing point of Health on Vinctum.